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Starfall

”An interdimensionell threat has corrupted several planets, with plans to take over the entire universe. The inhabitants of the planets worry and makes a wish for peace. A star falls from the sky, taking the form of a humanoid being.”

Starfall was the third game project for me at The Game Assembly, our reference game was Risk of Rain 2. The Project was 7 weeks long with 40 hour work weeks. The game was made in our own engine "Dog". We were 33 people working on the project, 5 Tech Artists, 7 Game Artists, 5 Animators, 5 Level Designers and 11 Programmers.

I worked on various VFX for the player, enemies & environments.

Date
June 15, 2022