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Spite Legacy

"With the celestial gods behind you, fight your way through hordes of plague infected abominations to stop the spread."

Spite Legacy was the first game project for me at The Game Assembly, our reference game was Diablo 3. The Project was 14 weeks long with 20 hour work weeks. The game was made in our own engine "Cog3D". We were 18 people working on the project, 3 Tech Artists, 4 Game Artists, 3 Animators, 2 Level Designers and 6 Programmers.

I worked on various VFX, UI shaders and fullscreen shaders. Also did some finishing touches on the cinematics.

Date
March 29, 2022